Just note that the one who sells the solution to fix the DMG Hack by the server also sells one of the most famous and low-cost hacks (MONEY, MONEY, MONEY, MONEY, MONEY). The biggest problem of Metin2 is that it's complete code is on the Internet, itsn't private, that causes the hacks to be more sophisticated and apart from the existence of a business, it's very complicated to fix hacks when those who create the hacks also create the anti hacks, (Good business, i create a hack to deny it with my own anti hack "MONEY, MONEY, MONEY, MONEY AND MORE MONEY, MONEY, MONEY"). I didn't want to be rude I also want to fix it and I'm here to help If ( IS_SPEED_HACK ( m_me, pkVictim, dwCurrentTime )) To fix it correctly we should change the ![]() If waithack - it is still working (hidden for example)Īlso, because of first check "GetLastAttackTime" there's a input "lag" (you need to attack twice new mob to deal damage [even visible in your gyazo gif with metin stone more like workaround ![]() ![]() You mean dmg hack svside check from clientside.
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